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Already happened story > Rebuilding Science in a Magic World > [Vol.5] Ch.22 Sea Wall

[Vol.5] Ch.22 Sea Wall

  I tinued w iher valley with the various goblins I hired for sixteen days, until a storm hit. Once again, it rained heavily for three days with strong winds berating the isnd. Everyone hunkered down iy, although some people occasionally would ve despite the danger. That was how I heard that the water level had risen about half the distaweey and the o during one of the three days of the storm.

  By the end of it there was a lot of up to do once again. Areas that had been partially submerged o be ed out and the windmills o be repaired. It seems like springtime here always runs the risk of one of these storms . In all likelihood the storms are hurries or tropical storms with a storm surge associated with them. Which has me w if we should build some preventative measures into the beachfront.

  We wouldn't have that much issue building up a sea wall to protect our infrastructure from all but the worst storms. Something like a twenty-five foot barrier that rises up betweeide pools and all the rest of the infrastructure should be doable. Some valves will be necessary for the salt evaporation ponds and the stream will o have it's own barrier until it reaches that twenty-five foot height differential, but it'd help protect us against most of the powerful storms.

  Three days after I started designing the new sea wall system, I got hat while the ship oher side of the isnd didn't get blown away, it was heavily damaged, and would require repairs to the hull, e, and steam engine. Unfortunately, there are other more pressing repairs to make before the necessary personnel are avaible for that work, so it'll probably be a few weeks before anyone really tend to the ship properly. Thankfully, it sounds like they were able to pull the ship far enough ashore that it isn't of threat of being damaged further.

  ing up the damage from the storm he city took ten days, and then the neighb valley took ahree. After that, the carpenters and a handful of oblins began work repairing the ship while I focused on w on the e and steam eh Karsh. Getting the ship int dition again took a total of fourteen additional days due to travel times and hauling broken parts from the far side of the isnd.

  sidering the damage to the ship, it has increased my desire to build a proper port on the far side of the isnd so we could prevent damage like this from happening iure. Before that though, getting the city's side of the isnd protected would save siderably more time and bor. While the initial up was happening, I talked with Zeb through the general designs for a sea wall to help protect our isnd from future moderate storms. So when I went to go work on repairing the salvage ship, he had one of his stru teams begin work on the first of the sea walls.

  It'll take a siderable amount of time and stoo build, si reaches across the length of the valley, stands twenty-five feet tall, and o be sturdy enough to hold back the o. Ultimately, I settled on a design that sists of 45 degree slopes with itent stairs to allow crossing it more easily, with a six foot thick ter regioween the slopes. Sihe sea wall o stretch across the nearly mile and a half width of the valley at the coast, a rough estimates tells me we'll need about six million cubic feet of stoo actually plete this projebsp; Which, while daunting, isn't actually even as much stone as we'll carve out for the new artificial tide pool, and isn't even as much stone as we've cut from the reservoir.

  Also, we aren't expeg to finish this wall any time soon. Even a partially pleted wall will provide some prote against weaker storms. Though with more and more projects of this scale being sidered and attempted, I'm starting to think about the need for ane crystal on the isnd.

  Our current rge crystal sits ihhouse of the city, allowing workers iy tee mana quickly. However, when work is being done an hour or more walk away from the city, it's usually not worth the effort to walk back tee your mana, since you'll regee a det portion of it during the walk. If, however, we had a sed rge crystal, one which we could use to set up a temporary bathhouse near worksites, we could increase our effectiveness drastically.

  For example, our current stru stone demand is bei by carving out the new artificial tide pool, which is about two hours from the city. If we set up a temporary bathhouse over there, then stoting could be done tinuously by fewer workers while still having a higher output productivity. Thehat crystal could be relocated again to the far side of the isnd for building a port, or to a new quarry location.

  Before I go do that though, I want to oversee and finish the salt evaporation ponds iher valley, so they be productive for the few months as we enter summer.

  With the help of a rge taskforce of goblins, I was able to get the remainder of the work for the salt evaporation ponds done iy-seven days, though we didn't build the road. Unfortunately, some of the dowree wood got washed away iorm before it could be fully transported back to the city. The storm surge did uproot and wash away many of the smaller trunks though, so in some ways the storm sped up the stru progress.

  While we were w, the eagle, which had been living on our isnd for a siderable number of years now, left in the dire of the mainnd. A few of the dwarves said that it likely left to find a mate, and depending on the eagle's gender, it'll either return with it's mate or remain on the mainnd. This behavior could be seen occasionally with eagles that had moved between the poputiohe capitol and the coast before.

  While it would probably be best if the eagle doesn't return to our isnd, given the fact that we've basically had to appease it for a number of years, I think our popution started to look on it simir to how the dwarves do. It had helped us through a number of invasions, though the sheer number of humans made the eagle's impaegligible. From what I gathered, the eagle did eat a few of them, but twenty to thirty barely made a difference, and the humans seemed to know better than to actually fight bace the eagle had snatched someone.

  After the salt ponds were done, I did a st check around the city for any duties I o take care of before I go to work on making another surface viable crystal. Tiberius was still making progress and developments with his neon, so I left him with enough moo get him to wio tinue his researbsp; I hired a few goblins to be assistants in my crystal growing process, though they'll travel and join up with the mining team for their actual employment schedule.

  I'll have them heat the vacuum chambers of crystal material t to me while I operate the vacuum chambers. That sped up our progress siderably st time, and I don't have any reason to expect it won't do so again. Plus I have some good jumping off points thanks to the fact I operated multiple chambers st time, a trick I io repeat again this time.

  At night, when they're asleep, and potentially on some of the days when the mining team is gone, I'll tinue excavating new crystal bubbles to make sure that I have plenty of raw material.

  I spent a good four months growing crystals on the mountain until I finished a six foot crystal. It's only twelve days until the eleventh month of the year now, which is when I sider wio start. The eleventh month is when ships start arriving from the mainnd and whe snow usually.

  Iime it took me to grow the six foot crystal, I greare four-foot crystal, three two-foot crystals, a one-foot crystals, though I'm not going to tell Tiberius about them. I'd e back to the city with the miners every other trip they made, so I wasn't out of the loop os, but every time I came back, it seemed like a all building had been pleted, and more and more work was being done. There were a siderable number of new fields for crops throughout the valley, and the sea wall had about a foot of height pleted.