The goblins colleg shells have started to have to harvest from the water traps I made for fishes, where fresh shells settle out each day with the tides, which means we'll probably have fewer shells ing in soon, sihe beach is getting close to being picked . I o expand the artificial tidepool area soon to keep up with popution growth anyway, so I hope that helps with seashell colle as well.
I've been w oy wall for aen days, when I had a bit of a surprise this m. Zeb prestiged. Actually, he had prestiged a little while ago without me knowing, and he didn't really want to tell me about it. I had thought he seemed a little bigger than I recalled, but I had been quite focused on some of the other tasks at hand, and we weren't w together as much that I missed it.
As for why he didn't want to tell me about it, it seems he's still not fully over the fight he had with Kurg. What he gained from that prestige was Improved Earth Spike, which had I known about, I probably would have had him help me capture the prisiven its improved range. I suppose that's also the general reason he didn't tell me about it in the first pce though, because he has an aversion to bat. He gaihat shortly after the pair of eagles attacked, but kept that to himself as we were busy repairing everything.
Today, or rather yesterday, he prestiged again though, and this time he finally got Improved Stone Shaping. I'm very excited for that. He'd been helping with the tree cutting while I had been on the mountain, and did a little when I came back, enough to prestige. Given how much more useful he'll be with stru now, I io have him gain more levels, much like how I am, so that he'll have a much rger mana pool, so he work for longer.
In only six short days both the warehouse and the city wall are now plete. With Zeb's massively improved stone shaping speed with his prestige, he was able to make quick work of the warehouse, then helped me finish the city wall in the remaining time. ting both Zeb's new speed, and the small amount of help that Shasta gives, I'd say the overall level of stonework speed in the vilge has about doubled from where it was six months ago, and is well ht times the rate it was back when I first came to the goblin vilge.
I'm going to leave Zeb to work oes and guardhouses in the vilge while I go work on expanding some of the necessary facilities outside the vilge. First, I want to mark those trees that I want to keep along the path to the o. , I pn on drafting some extra goblins to start all the necessary hand digging of dirt for the road. Ohey've gotten the road dug, then we'll also be expanding out the salt evaporation ponds, aually also be digging out the areas to make the flooded fields that the s beets need.
My hope is that, by using a new set of five goblins and having all their work be shoveling dirt, they'll all get earth manipution as a trait, which seems to be a precursor to stone shaping. It may not be pletely necessary, but I think it helps. Ohey're set on a task, it'll probably take them some time to plete each, due to each task's scope. While they work on that, I pn to have oblins help haul stone blocks alongside where the road will go, so that my job of building the actual road shouldn't fall behind the rate they dig dirt.
After twenty days of work, I'm about halfway doh the road to the o. It generally follows the path of the stream, and it doesn't have a cart system. It's just meant to speed up the trip between the vilge and the o work areas. When it is done, individuals won't have to worry about tripping over tree roots or underbrush while they travel. Zeb is still a little ways from finishing his work as well.
I had three iing iions today. First, the five goblins I've been having dig the road have all prestiged as of yesterday evening, and of those five, three got earth manipution. The other two gained improved enduranbsp; The sed iion was that none of the foblins helping Zeb have gotten stone shaping, and they all finished prestiging for a sed time yesterday. One of them picked up earth manipution that didn't have it from before.
If I recall correctly, when Gakus got stone shaping, Zaka had said he was trying to manually cut stone himself. Sihe reservoir is pretty much empty this time of year, I might pull one goblin from my group and one from Zeb's group, who each have earth manipution, and have them go manually break stone in the reservoir for a while. Before I do that though, I'll o have Katarko make them proper tools for the job. It seems like a waste of the bht now, but if they get their hands on stone shaping, their bor will be far more valuable than it is now.
The third iion was with Shasta. She asked me, "Do you not experience leveling siess?"
"Leveling siess? What's that?" I asked, a little fused.
"Well, it's a sort of disease you get from p up too quickly. Weak leveling siess just causes mild pain and fatigue, but at extreme leveling siess be lethal." She says.
"I've never seen or heard of anything like that." I reply holy, "What makes you ask?"
"I noticed that new batch of goblins has been cutting down a lot of trees and have beeing bigger. Normally, leveling siess is a problem during adolesce, but occasionally happens in adults as well. There are a few professions that tend to be susceptible to it, and lumberjacks are one of them. If people work with lots of livestock, that also be a problem. Once you're high enough level, its much less likely to happen, although a few people have had it occur ter in life." She expins.
"I think if that was something us demons were susceptible to, I'd have died multiple times by now." I say with a ugh. After I moment, I regain my posure and ask, "I am a little curious though, us demons prestige and evolve into new forms, what exactly happens with you dwarves? Do you get bigger, or ge form in some way?"
"No no, nothing weird. We just gain levels and periodically get access to new css features." Shasta says dismissively.
"Wait. What do you mean css features?" I ask. I feel a little left out. I'm over here getting all these open eraits and magics without any sort of guide, and dwarves get a guided path? I take it back, I don't feel left out, I feel jealous.
"Take me for instance, my css is 'Mason', as I gain levels, I get features and magic that make me better at that task." She says.
"How is mason a css? What other csses are there?" I ask.
"Well, there are lots of csses for lots of things. Farmer, Warrior, Lord, Fisherdwarf." Shasta says, seemingly fused at my fusion.
"So just about any profession has a css to it? How do you get your css?" I ask, even more fused than before.
"You generally get it from one parent, although sometimes you might get it from a grandparent or a distaive. Depends on the css I suppose. Although there are some differences between individuals, even more so if you look between races." She says.
That definitely sounds like it's geibsp; I follow up with, "What exactly do you mean differences between races?"
"For instance, humans don't have a 'Mason' css, but they do have a 'Builder' css, which funs pretty simirly. There are some hybrid 'Builder/Mason' csses that exist in the few people who are half-human half-dwarf. There are a lot of simir csses between the races, but they usually fun a little differently. Enough about us though, I want to know more about you demons. We've known for a while that you grow bigger and ge between forms, but whehat happely?" She asks me.
"When out our levels. It's always at level 100, theher evolve or prestige, our choibsp; Sometimes though, one of the options might not be avaible. If we prestige, we usually get some kind of rait ic to use, seemingly based on what we've been w oly, and if we evolve we generally get a lot stronger, and sometimes get some free traits." I say.
"Wow, that's a lot of levels. I'm only level 27. Wait. That doesn't make much sense, you said you've only been here like seven ht years." She says.
"Well, there seems to be a varian how quickly we gain levels based on how many times we've prestiged or evolved, I haven't worked the math out yet, but it takes me a really long time to gain levels now. Back when I was first spawned, I gained 100 levels in a matter of hours. From the sounds of it, this might be why we don't experience leveling siess, although it's hard to say. If we have hard caps where we then morph our bodies, it might prevent whatever sort of illness is caused in your kind." I specute.
"...that might be. Although it could be that you just haven't gained enough of yh powered levels at oo experie." She says back.
"I doubt that. I know its a sore spot, but I did kill an eagle by myself in the woods. It power leveled me up, and then that evening I fell asleep and prestiged... Wait, maybe the exhaustion that we feel when out our levels is something simir to that? We usually get really tired at that point, and fall asleep within a few hours, and then sleep for a while, sometimes days if we're evolving." I say.
"... I do expect killing an eagle by yourself would probably cause pretty bad leveling siess in even a detly strong warrior. The symptoms don't match perfectly, but it might be something simir to when you hit your level cap." Shasta eventually agrees.
"... Do you have a level cap?" I eventually ask after things go quiet for a little bit.
"I don't know of anyone who's ever reached one, but they really do seem to slow down at some point, and the perks and magics we get slow down signifitly after level 100, and those perks are heavily depe on ary. That's when you start getting perks outside your normal css. If your mom was a fisherdwarf, and your father and you are both warriors, then your perks past level 100 aren't likely to be that useful to you as a warrior, although some of them might be, like improved swimming abilities." She expins.
"We'll have to tihis versation at a ter time. I've e thhly, but I'm afraid that I've got to get back to road work, or else I'll fall too far behind the goblins I've tasked with digging, and I don't like to show myself as zy to them." I say. Shasta nods, seemingly tent with having some more of her questions answered as well.