Zaka did not give approval immediately, for the same reasons I was ed with. He siders the isnd his, so having such a rge external group moving in s him. He said he'd want to have at least 500 individuals on our side before he'd be willing to accept that deal. When I told Shasta about that, she said that would be fine, as it would take time to actually gather the people and supplies for everything.
Which again means I'll be building housing for a while. I thought our previous wall expansion would be plenty, but to have 500 goblins means it o be expanded again. sidering everything, I suppose its time to really start the full restructuring of the goblin vilge. 500 individuals is way too many to keep under trol without some bureaucrabsp; We won't be big enough to need a full military, but dedicated guards who double as police will be necessary.
I've hashed all those details out before, but now I'm sidering the idea that all those individuals are going to o be leveled, and physically strong to perform their job. I'd like to select a handful of those individuals now, so that we have them help with the tree clearing process in order to fast track them ter forms. I myself could use quite a few levels, since I'm only level 10 now.
After a day off from talking with Shasta in order to talk with Zaka and pn out for the future, both Shasta and Katarko are much more willing to cooperate with us. It seems like I wasn't the only one who was talking things over with my patriots. After some brief iating, they'll be allowed to do some supervised work within the vilge. I also will o build a new building for them to stay in, rather than the prison cell.
Shasta tried to iate to have the other two individuals included iing to not stay in the prison, but I was adamant that they had to be cooperative in order to not stay in the prison cell. Based on the reas of the individuals in the prison, I find it uhat the human will cooperate, but the elf might.
As for finding actual work for them, Shasta seems to have general knowledge of quite a few things in the dwarven kingdom, and Katarko is knowledgeable enough about metalw that I think I trust him to work the fe. Shasta will o be the go between for unig with him for now though. Holy, that's way more than I was hoping for help-wise.
As fical abilities, it seems that Katarko's abilities are all bat focused. Shasta has some abilities that are a little iing though. It seems she's capable of something somewhat simir to stone shape, although different in its own way. It lets her cut a block of sto from a wall. It works a little faster than my stone shaping, and it costs less mana, but its the same size and shape every time. Most dwarves that get that ability cut blocks that are almost the same size and shape. Occasionally though, there are some who get unique shapes and sizes.
Shasta is one of those individuals. Her blocks are apparently about four times the size of normal dwarven blocks, at four times the cost, which makes them much less useful because of their bulk. So, instead of tinuing a career in which she was unwanted, she turo researbsp; As for helping us though, it be quite useful if we have some strong goblins or hobgoblins to actually move those blocks. Her blocks weigh about 300 pounds though, so either someone will o be exceptionally strong, else Zeb or I will o at least split the blocks oo make them a more usable size.
Of course, we also don't pn oing them leave the vilge, so I'd also o figure out where I'd have Shasta cutting sto. Push es to shove, I always just have her cut stone from something about the size of the warehouse I built. There are a few more ve pces she could cut stone from, but I still don't trust the dwarves enough to let them see our sewer system, the escape tunnel, or the dam.
As for where they'll stay, I've decided to build something akin to an inn. Sihere is the oblin vilge on the isnd, and potentially a dwarven outpost at some point in the distant future, somewhere that travelers stay for either a short or extended period seems like a good building to have. I'll have to ask Shasta what sort of amenities would be expected for such a pbsp; Ideally, I'd like it to be able to hawenty people. Which might seem like a lot, but it double fun as temporary housing for any goblins or other individuals who have to have their housing dispced for one reason or another.
I've been w on the inn building for five days now. At Shasta's reendation, the rooms will be moderately sized and include a bed, table and chair, shelf, and a moderately sized window. She said that the basiecessity is just a bed, but if I want it to be able to house individuals for more than a few days having a few other basic pieces of furniture makes the experience more bearable. She also reended having an enclosed outdoor area, as well as some tral lobby area.
I ultimately settled on a two floor, U-shaped design with the enclosed area ihe U with a small fenbsp; The design ends up with 28 rooms. 12 on the first floor and 16 on the sed. The first floor has a tral lobby which then leads to the enclosed yard, and a set of stairs that leads up to the sed floor or down to the basement oher side of the lobby. As with all buildings in the vilge, I'm digging a basement. This basement is going to be left retively empty save for support pilrs, and is mostly just built to acquire more stone for stru.
As for where the stru is at, I've gotten the basement plete, and some of the first floor walls done. It'll probably take around ten more days before the inn is done. The carpenters have been making goress with the trebuchets, and Katarko has made better quality metal than I did from the ore I provided.
He's actually been quite excited by the metal itself, which is surprising. He said the quality of the ore aal is some of the highest he's seen, and asked if he could use some of it for personal use. I asked what he po use it for, and he apparently wants to make a neon and armor for himself. After some bargaining, it was decided to let him do so, but only after he makes ons and armor for some of the goblins.
As for the metal ore itself, well, we actually are going to need more of it moving forward. After the inn is pleted, I've got two small tasks I want to work on before returning to vilge expansion. The first task is designing and building a rock crusher out of metal. We'll see just how durable it is, but the metal itself has some pretty good properties for it so I'm hopeful. If the rock crusher works, then it'll be much easier to get more of the metal ore. Which brings us to the sed task, cutting blocks of ore out. If the crusher works, I just cut blocks of the ore out, and goblins transport it down to the vilge using the cart system and then use crushers to make fine powder.
Finishing the inn took twelve days, but the structure is now plete. It'll still take a day or two to get the furniture finished ihough. Zeb's fihe two other apartment style buildings as well, so I've set him up with a ask. He's to tinue digging the escape tunnel with the help of some of the goblins so that we have additional stone resources avaible for the wall expansion.
I also ed to think about how much additional food we'll o support this much rger popution. The field ihe walls is already going to o be repced with housing as part of the expansion, making the issue even worse. We've been clear cutting trees on two sides of the vilge to prepare for expansion, but actually, I think we'll o clear a much rger area than I thought.
I talked it over with Zaka, and what we've decided is that a road should be made from the vilge all the way to the bay area following the stream the whole way. Then alongside that area, the trees be cut down to make room for more fields. I also decided we'd mark some trees along the path and stream that we should keep to provide some shade and help prevent erosion.
Overall, it's quite the signifit uaking, and is going to end up produg a lot more wood than we'll know what to do with. That's why Shasta has been given a marked area where she use her block cutting to help dig out a basement, then a sed basement, right o the existing warehouse. That should give us plenty of stoo work with for a while, and provide us with ste space for quite a bit of wood and charcoal.