Tr. FJW
Worlds' Cssification by Mana Levels and What That MeansThis is the plete breakdown of the mana levels that exist in various worlds and their cssification by levels.
To all the ravelers: stop asking me ahe damn archive. That’s why it’s there.
No Mana: ion of the word mana oe = Mana Level 0These worlds range from the most primitive societies still living in caves to the most advanced space opera societies. This is not an indication of development, only mana levels. In these worlds, there is no mana regeion. You ’t regee something that does.
Very Low Mana: 1-2 ManaIt is like the above, except that mana regeion is possible, but it is very slow and annoying.
Heading to Iion: Mana Levels 3-8Same as above, but natural disasters begin in a world on the way to iion. At first, they are weak and localized, but as the level increases, they get worse.
Iing: Mana Level 9-10Don’t go near it. The increased ce to accumute Ability Points and Csses is not worth the headache. The popution is always in a critical situation. Everyohere is fused and scared and stantly wants your help. They all just nag and beg.
Unstable: “Mana Level: Unstable”This be anything from mana 11 to 90+ on top of the headache of a world that just got ied. Don’t go here. It’s a never-ending bundle of trouble.
Low Mana: Mana Levels 11-29Very peaceful and idyllic worlds, with a lot of unspoiled nature. A calm and rexed life. Almost no monsters or mas. There is practically no knowledge of magiagitech, and most of the poputio have csses. As the number increases and approaches 29, the number and levels of monsters increase, but so does the general knowledge of magid Magitech. The reason for the different cssifications at this specifiumber is that in mana level 29, dungeons do not appear, and in mana level 30, they do.
Why?
Only the os knows.
Medium Mana: Mana Levels 30-49Worlds with more magical csses and usually more Magitech, but not always. There are zy worlds that don’t develop it. There are many more monsters in the wild and at higher levels. At level 30, dungeons appear. Nobles, govers, uilds trol most of them, so clear them and don’t touch the core. The dungeon always has a powerful guardian at the end, who has a symbiotic retionship with the dungeon. The dungeon feeds it mana, and the monster protects it. If you’re not sure of your ability, leave it. You don’t have to kill the final guardian to clear a dungeon. But if you find a wild dungeon and clear it, you should also take care of the st monster and always take the core. It is worth more than all the tents of your Ste. As the number approaches 49, the number of dungeons increases, and you find more wild dungeons. They are more profitable in terms of the materials you colled the size of the core.
High Mana: Mana Level 50-74These are more dangerous worlds. Lots of high-level monsters in the wild, lots of high-level dungeons, many of them wild dungeons. Mas are very advanced and dangerous. This is the stage where the worlds of cultivators appear. Do not approach them; they are all crazy and just looking for a fight. At this stage, Mana Portals, Mana Instances, Mana Occurrences, and several other hat exist in the os for the same phenomenon also appear. They occur when a lot of mana accumutes in a particur area, and most worlds share a theory at this mana level that this is a type of valve. The mana gathers and creates this portal. You have to enter and clear it in a specific time frame, and if you don’t, the monsters e out and attack the popution. In this portal, there is always a final mohat, if killed, causes the portal to colpse. But if you kill it before you kill the rest of the monsters, the monsters you didn’t kill will e out of the portal when it colpses, and the authorities will get mad at you. If you don’t have the energy to clear the whole mess and the final monster, don’t bother with it. Portals don’t have a core worth taking, but you harvest monsters more easily. In a dungeon, even if you store the monster in Ste, it is already half dissipated by the time you exit. In a portal, if you store it, you harvest it quietly outside ter, and it will not dissipate.
Why?
Only the os knows.
Very High Mana: Mana Level starting from 75 and theoretically up to 100 and maybe moreI only entered up to 92. The danger level oe is always “Lethal.” Listen to what it says oe: lethal—not going there even if they pay me. I’ve heard stories about dragons, trees with sciousness, and wizards who build a pace with the wave of a hand. I don’t believe it; they are all liars. It sounds too far-fetched.
That’s it, that’s all.
Whoever asks me ime without cheg the archive will get a severe beating.