I started work on a vacuum pump design to dry the paper, uhe crystal growth chambers, the vacuum level I need is much lower, so I've been tinkering with a trifugal pump design utilizing an impeller as a method for pulling enough of a vacuum to forcibly pull water out of the wet pulp. So far progress is slow, and I've gohrough a few designs i 29 days. In all actuality I'm going to end up needing a handful of these pumps for various stages of the process. I'll also o design a specialized taio form a seal using the pulp that the water then be vacuumed out of as the pulp moves.
This time's barge resulted in spotting a new kind of leviathan that I hadn't seen before. It was something like a lobster, though that alone doesn't do it justibsp; Both its cws and tail were fairly thin and razorlike and as it breached the surface, it snipped both its cws through the barge at an incredibly fast speed. If I had to guess, the closing cws were probably moving at he speed of sound. I doubt it even hit any of the detonator crates, but it still set off the dynamite with the a.
Its cws were obliterated alongside its head area. This leviathan was, overall, a bit smaller than many of the others we've seen about. I suppose it's probably something of a sliding scale as to he creatures get, ahan is really just a category. Whe went off, the rest of its body thrashed a bit before sinking, which gave us a view of the tail. It seems like the end of the tail was also marked by two bde like extensions that kept g open and shut, almost like a rger third bsp; As the tail thrashed above and below the rest of its body a few times, it seemed clear that it could be used quite effectively as a third on at the creature's disposal.
Iher case, it died quite a ways from shore, so practically no one, save for a few fresh goblins, gained any levels. These barge unches are being more and mur, and as produ tio ramp up, the one will probably be in about 50 days. By my estimates, at maximum avaible fish fat processing, robably unch a barge every 25 to 30 days. The good news is that once our isnd is retively leviathan free, I'd expect that the sea between us and the mainnd is also safe.
I had previously thought about the cept of making ara rge ship to bat the leviathans, but as I've observed their diversity in size and capabilities, it has bee apparent that the idea of building rge enough to disce them would be nearly impossible. Even modern supertankers would still be small enough to be sidered prey by the rgest of the beasts. A lot of actual engineering work has to be doo design something that size, and you'd have to work up to it with smaller designs to relearn all the design principles you'd need.
While I was w on the designs for the trifugal pumps, an act occurred at the dynamite ste facility. It's unclear exactly what set off one of the nearly full ste silos, but it happened while a load of dynamite was being delivered, and it killed the demon who was st the most ret load.
I led an iigation for a few days into the cause of the i. While I 't say what exactly happeo set off the bst, I did clude that the ste silos do o be more thhly ed after beiied. There was a residue of nitrogly in two of the other silos that could easily be set off by some minor disturbanbsp; I instituted a few new protocols to hopefully curb a like this from happening again.
The main problem seemed to be that they were always st the dynamite within the same silos, in the same order, as they were produced. The silo that detonated was the silo that they stored in first, which means that the dynamite in that silo always had the lo amount of time to sweat out a small amount of nitrogly. Moving forward, they'll be utilizing the all the silos on rotation, and we'll be using sawdust to soak up nitrogly from the retly emptied silos, and then transp that sawdust to be disposed of by burning off site.
Si was the first silo, the other silos were empty, so none of the other silos had anything stored io potentially detonate. Based on the damage I saw, I doubt it would have detonated any of the other silos, but it's fortunate we didn't even have to risk it. The destroyed silo is being pletely excavated and rebuilt, for obvious reasons. The loss of the dynamite set us back about 10 days.
I've mao e up with something that I think will work for the first part of the paper mae's drying process. I've e up with a two-stage design for a trifugal pump that gets the pressure low enough to really pull out the water. I tried to make a siage pump, but as I repeatedly tried to adjust parameters, I still couldn't quite get it to the level of su that I needed. The two-stage design, however, seems to do the tribsp; The sed-stage ends up being quite a bit different in design from the first-stage, given it's much different operating parameters.
After we unch this barge, I'll start trying to optimize the design for the boxes that will form the seal with the wood pulp. After that, I'm hoping that the first-stage pump will be enough to hahe ter felt drying stages, as that would simplify the overall design by quite a bit.
This barge unch was a mixed success, with another eel leviathan falling victim to it a moderate distance from the shoreline. Some of the lower prestige demons gained a few levels, but it was still a little too far off to really provide much experience for those of us on the shoreline. We had a few demons who decided to risk it and tried to follow the barge in smaller oes. I objected based on the risk, but Zaka seemed fih it, and so they were allowed to go out and follow at a reasonable distance away.
They actually ended up being swallowed whole before the barge. The eel s behind them, ope's mouth, and swallowed them, followed shortly by the barge, followed even more shortly by the barge detonating. People have kept lookout for a few days with no signs, so as far as we tell, there were no survivors. Moving forward, we will not be sending a in boats to try to get closer for leveling purposes. Even if it gets them aire prestige from 0 to 100, it's still far less experiehan the sum of their life's experience from a practical standpoint.
If they could prestige multiple times, then maybe it would be worth it, but sidering everything, the risk is very high for a limited payoff. Even though it could, hypothetically, jump someone like myself or Zaka all the to our prestige, which represents years of work. I have, however, e up with a potential idea to use. It'll require quite a bit of design work to make happen, and the paper mill takes priority, as we're running dangerously low on paper for dynamite.
I've e up with a design for the first part of the paper mae that I think will work. Given the various restris of the design of a tinuous paper mae, I ultimately need multiple drying boxes in the first stage, each pulling their own vacuum on the line of pulp to dry it suffitly. Overall, I've settled on needing five maes to properly dry out the first stage.
As this stage transitions to the ohe wire mesh will return on its loop, leaving only the semi-formed paper to tinue on. From the initial transition point on, the paper will be pressed by rollers with felt to both squeeze out more water while also pressing the paper down to make it mid. I'll have to see how well the trifugal pumps work on the felt alongside heat to dry them out from the absorbed water.
From there, I'll o further dry and press the paper repeatedly until it's satisfactorily dry and plete. At which point it be rolled and transported as rge paper ders. Then, we make maes to cut the paper to appropriate size for whatever purpose, including dynamite.