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Already happened story > Rebuilding Science in a Magic World > [Vol.6] Ch.32 Cableways

[Vol.6] Ch.32 Cableways

  Getting the goblins up to speed in the new cryogenics facility took ten days, part of which was start up time, and most of which was making enough dewar fsks to collect the liquid air under each of the cryocoolers. Iingly, I really didn't o hire any additional goblins, because most of their job is waiting to empty devices. While they do have to work harder now, it's still a lot of waiting, though I'm sure maintenance periods are going to be more on. It's also a bit noisy, given the number of meical devices in use.

  The facility itself is actually very cold as well, which I expected. In fact, this did seem to improve effiewhat, sihe ambient air was already cooled below the freezing point of water. I had expected about 9 gallons a day, but we were actually produg 11. Oher hand, I've had to put an order in for special bargas wool clothing to be made for all the workers, to help keep them warm while they go in and out of the facility.

  I then had six days where I o wait for enough liquid air to be produced that I could start experimenting with the n design. So I took that time to start clearcutting trees in a new area. I expey day now that the aqueduct will be pleted, so I walked down to the coast where the new road will get built along the coastline, and started clearing trees that were in the way. I teically already did my levelling requirements for this year, since I did that huge burst earlier in order to evolve, but getting some extra levellih my belt didn't seem like a bad idea.

  Fiuning the distiltion ns took quite a while. I actually have twe cryocoolers installed as the top denser on both of the rge towers, and another one on each of the smaller ones. Thankfully, lenty of fluorite ptes to use for heating elements for the reboilers, so that was retively easy to install.

  All in all, between doiy sampling aedly refilling and waiting for the n to reach equilibrium over and over, I spey-seven days before I was finally fident that all the ns were w well enough for our purposes. While I worked on this, the stru teams resumed building the walls around the facility during the spring rains.

  Afterwards, I took a day to tell Zeb about adjusting the work distribution for stru teams. I'd thought about it before, and outside of spring, whereams swell due to all the rain, we still dedicate at least one stru team t in the reservoir above the water line. Then, when we reach winter, we add more teams in to expand the base level of the reservoir more to catch up with the rest of the year's work.

  I had thought about us just stopping reservoir work, but I decided that we should probably keep w on it while we . Ohe city as a whole reaches a certain popution level, we'll probably start using the reservoir as a way to keep a stant stream volume, and store more of our early year's water for ter in the year. Right now, we actually over-drain the reservoir earlier in the year, and then practically empty it in winter. If it weren't for the aqueduct we built, we actually would already have water issues iy, but thanks to it providing a det amount more of water, we're still keeping up, even in winter.

  I spent awo days taking apart the old cryogenics facility, while I had a handful of goblins move the old pos to the new facility. They aren't going to be used there, but like I said, I want to keep the teology secret. Ultimately, we're actually produg far more of the stirling engines and crystals than I have uses for. So, while I want to keep growing crystals and just st them away, I want the casting facility to also start making other items that would be from repceable parts.

  Namely, I've started to think about the idea of meizing some of our transportation on the isnd, though it does e with it's own challenges. First and foremost, unlike most iypes, we 't actually easily regute the output torque on a stirling engine. They take time to ramp up and down. Depending on what sort of application I want, this could be hard to overe.

  For instance, if I wanted an automobile style vehicle, there would o be a lot of plex maery to allow the vehicle to stop and start quickly. Thankfully, the items I have in mind are much simpler. Things I'm thinking of are more like small rail, veyors, cableways, and ships. There, having a slower startup and shutdown are less of an issue, and added bulk for trols are less of a .

  Any rge system that we might end up designing would obviously need quite a bit of maintenance, but we're reag popution levels where that is manageable. For instance, multiple cableways could prove very useful for transport of goods between locations on the isnd. Thinking about it, it's actually a bit of a problem that we're digging through the mountain, because any fluorite powered maes travelling through the mountain would o be supplied with mana crystals. However, if we ran a cable lihrough instead, then we could simply have the cable's e on the surfabsp; That being the case, I think small rail is basically out the window, sihe only pces it would go are probably better served by cableways, given eography.

  As for ships, I'd love to design a much better ship. The first powered ship design we made was the paddlewheel steam ship, which funs somewhat like a barge. With the leviathans about, I don't know if we have a good use for ships or nht now, but iure they could form an invaluable part of our military. All the ships that are currently used for transp troops are wind propelled, so having a much heavier, metal ship powered by an engine would probably upset the bance of power far more than the rifled artillery did. However, building such a thing would be a massive endeavor, and require a huge amount of metal.

  From here on out, about every half of a year, I'm going to o return up the mountain, and work on growing the mana crystal using on supply. So, while I wait for that first batch to be done, I think I'll start tinkering with design ideas for a cableway, along with thinking about where I'd want it built.

  The whole facility is built right against a hillside, meaning I had adequate testing grounds for attempting to make a gondo system. The first step was getting the cabling and cable cars designed. Since I already had a det idea of what things o look like, I started from what I knew, and then started experimenting with the designs to find something that worked well. What I quickly found, however, was that we probably should have been using these for at least some of our projects already.

  After eighteen days, I'd had enough cable made from steel to start doiing. For now, I set the system up with a top station about three hundred feet away from the bottom station with a siermediate tower with a few rollers to help lift the cable. What I found was that I didn't need a motor at all if I intended all trips to be down the hillside. The weight of a gondo full of rocks was more than enough to pull the cabling with it. In fact, it kept accelerating until it crashed at the bottom.

  Right now, it's not that useful to us, but a few years ago, when were were moving lots of stone from the tunnel down to the city, it would have been worth sidering. The same situation goes for when we were hauling ore from the cave on the mountain all the way down to the city. Now, however, any ore we find is likely going to be found on the far side of the mountain iunnel being dug there. While we're still extrag stone from the tunnel, not all of it goes to the city, so it seems even less useful to make a one way system there.

  However, there are two pces that could use a powered cableway currently. One could go from this facility up the mountain to about the level where the cave is by following this ridge all the . That would allow much easier transport of crystal material and argoween here and there.

  The sed location is also along this ridgeline. Specifically, bringing ore over the ridgelio the sulfur ore roasting and smelting facility. While we were able to handle hauling all the ore by hand using carts for most of the way, it did require an inordinate amount of manual bor. Though that did at least give a lot of the goblins work to do to earn some cash.

  I'm going to tinue doiing to see what sorts of cableway designs I make work. I'm also thinking about the idea of a ground embedded cable car, like what some cities used, but instead have it running through the mountain through the pleted tuhough we'd almost o expand the tunnel again to make that happen. The bes of having a powered transport from one side of the isnd to the other would practically eliminate any s about shes iy versus another.