PCLogin()

Already happened story

MLogin()
Word: Large medium Small
dark protect
Already happened story > Rebuilding Science in a Magic World > [Vol.3] Ch.21 Village Plans

[Vol.3] Ch.21 Village Plans

  We've been doing repairs for awo weeks within the vilge itself. I would say that the roads are fully repaired, but as we've been adding basements, a small problem has arisen as a result of the retrofitting. The issue is that all the basements sit too low to have drainage like before, and I don't really want to make a screw pump in eabsp; As such, I'm thinking we'll need a new, deeper drainage system. The issue with that is that it 't just flow into the creek like the current one does, due to the height differenbsp; Instead, it'll have to run a ways away at a gentler slope than the creek until it finally rejoin the basin.

  As a result of this, the roads are needirofit as well. We're basically going to pull up and fill the old sewer system, and install a much rger one deeper down. Within the vilge, I io have a few pces where we get down to the sewer, in case we o it out or fix it for some reason.

  I've already done quite a bit of the measurements, and at a minimum we'll have to run the sewer about half way to the o to get the drop i necessary. Which means we'll be busy w on this for a while. The good news is that there is an excess of goblin bor willing to help work on these projects right now, so we should be able to work at a good pabsp; Plus all the stone we carve out should allow us to plete the expanded city wall without needing to do ara excavation.

  Food measure, we pn on making this new sewer a bit bigger than the current needs of the vilge. We should be able to expand it down the road if necessary, but I'd rather that actually be down the road, and not within the few months.

  Ahree weeks of work have passed, and the houses all have basements, and the sewer within the vilge is dug. The unfortu is that the sewer going out of the town is longer in total length than all the sewers within, so that's going to be a project for a few weeks yet. Enough stone had started to pile up that I've built about a quarter of the new wall to help get rid of all the excess stohat was starting to pile up as well.

  Zaka has also pletely replehe goblins numbers again to capacity. He asked us if we could build more houses after we finish all the other work in the vilge, and that led ter discussion. Ultimately, we discussed the issues of maintaining a rger vilge. First, we'd need dedicated guards who keep the peace, and we already have pns for that. The other thing we'd need reted to that is a pce to keep prisoners.

  Zaka initially said that he could handle a situation like that if it arose, but I pointed out that there had already been oious uprising, and sometimes, you 't just reason someo of their beliefs. If they want to do harm to others, sometimes they o be punished, or worse. So it was decided that the tral guard station would have a holding cell installed in the basement somewhere.

  Further discussion oter made me realize that I 't just build the jail cell out of stone. At least one goblin has gotten their hands on stone shaping, and it would be silly if people could just escape. So ultimately, I decided that we should pte the whole thing ial. Some form of metal shaping might be a magic that exists, so prisoners would o be watched, but at the very least it's better than stone.

  Another issue that I said would need addressed is the idea of basic education. Some things within the vilge are more plicated and dangerous than they appear at first gnce, and leaving all the goblins to just figure things out might lead to problems. I'm not talking about a school, as there isn't that much to learn, but instead, a system set io help the goblins. First, new goblins should shadow a few jobs that need new people. They don't o work, but just observe. Then, they make a choice after a few weeks as to what they want to learn, essentially setting up an apprenticeship.

  A third issue that needs addressed is handling waste. By that, I mean excrement and food waste both. At the current popution of about fifty, this has already started to be an issue at times, so I want to make two modifications in the vilge. First, for handling excrement, I want to build a few locations where excrement either be dumped or relieved into the new sewer. To help hahe excrement, I want to make a small drain iream that will run into the sewer. It won't be much water, but if the sewer at least have some water flowing in it at all times, that should help slowly move waste out of the sewer aually to the o. As for food waste, some of it and should be posted outside the town, but some of it will just o be hauled and disposed of somewhere, likely into the o.

  Only ohese issues are fully resolved do I want to build any more houses in the vilge. Since we're going to build the guardhouses anyway, the holding cell will be the first thing we make. The education is just a matter anization, and nothing that I have to build. Waste handling however is going to be something that requires work from both me, and some goblins to haul and handle food waste, along with some retraining on how to handle excrement.

  It's been five days, and although the sewer and wall stru are ing along well, stru has slowed once again. The problem is that anle, simir to the first one from a year ago, has shown up. It's smaller tha two, and has lightly colored plumage in pces. We spotted it earlier today, and sihen, the vilge is on high alert. We only have one charge of blood stored up from Zaka, so we'll o make it t.

  That said, some of the goblins in the vilge are much less afraid than before. I've been doing my best to learn the demon nguage, and I occasionally pick up small bits of their versations. Apparently, they really like the taste of the eagle meat. The smokehouse is already pretty full with eagle meat from the st two eagles, so I'm not sure what we'll do with this meat if we get it. The first step is to actually kill the beast.

  It's been two days, and we killed the new eagle today. How we achieved this was actually quite iing. The previous two eagles seemed cautious of the vilge itself, but this one was much less cautious. We decided one night to make a bait goblin just outside the vilge using a bunch of fish and other meat, and then tain it in clothes.

  Sure enough, the eagle took the bait the day, and when it swooped in, I shot it with the steam on. What followed was a bit of a one sided fight, as the eagle was severely injured, with both its wings in bad dition. Between some of the goblins, Zeb, and Zaka, they were able to finish the eagle off. I didn't participate mu the final killing, but I took care to at least be nearby when the eagle actually died, as I wanted some of the experience as well.

  After we killed the eagle, the goblins got to work butchering it, and a bunch of the previously prepared meat repared to be delivered to the other vilge. Ultimately, the food would be wasted anyway, so we figured it would be a good gesture t them some of our excess.

  Apparently, the first eagle was also much mgressive than the sed and third one, and would frequently be aggressive he vilge. With the sed and third o seemed that they would only do it if they had searched for a siderable time and not found anything avaible elsewhere. An important question is starting to arise. Why are we only seeing eagles now? Is it the crystal? If so, why only in winter? All questions to look into when I .

  All things sidered, it seems like this eagle also gave quite a bit fewer levels tha two. Zaka only gained a handful of levels, as did I, although a few goblins did prestige this time as well. I'm starting to wonder exactly how levels gained are determined. I might o do some experimentation after we get the vilge under trol.

  As for my stats right now,

  Level: 9HP: 1328/1328MP: 793/793Traits: Mana Affinity, Earth Manipution, Improved Dexterity, Heat ResistanceMagic: Improved Stone Shaping, Teise, Improved Earth Spike